5 Video Game Things I Learned | 2026 June 20 - June 26
Global video game revenue has grown well past previous projections, surpassing $200 billion in 2025. However, the ability for the industry to maintain this growth in the future is questionable with outrageous prices across the board. In the midst of this uncertainty, I found out equally exciting and intriguing things about games old and new this week.
5 Video Game Things I Learned | 2026 June 13 - June 19
It’s been a week of ups and downs in video games. We had some fantastic updates regarding Unreal Engines 5 and 6 at the State of Unreal 2026 presentation. Meanwhile, news keeps flooding in about studios struggling, such as Dontnod, the original developers of Life Is Strange.
5 Video Game Things I Learned | 2026 May 30 - June 12
With Summer Game Fest creating a busy week, this installment of 5 Things covers two weeks. There are mentions of companies like Telltale and Xbox and their respective hardships, as well as mention of some United States legislation that could greatly impact video games. Plus more!
5 Video Game Things I Learned | 2026 May 23 - May 29
May 23 through May 29 brought a surprising amount of video game news despite being so close to Summer Game Fest, and I loved learning these five things about games during that time.
5 Video Game Things I Learned | 2026 May 16 - May 22
Five things that stuck out to me from May 16 through May 22: XBOX’s rise, Ubisoft and Bungie’s respective falls, more games on Steam, more ways to discover games with the Story-Rich Showcase, and PlayStation pulling away from PC.
5 Video Game Things I Learned | 2026 May 9 - May 15
A new, weekly post where I discuss five things that I learned about video games this week. There’s so much video game news and history to learn about on a regular basis. Here are just five things that stuck out to me.