5 Video Game Things I Learned | 2026 August 8 - August 14
Geoff Keighley came out about the process for selecting trailers to go on Gamescom’s Opening Night Live. PlayStation suffers at the hands of live service once again. Reports show that gamers aren’t particularly interested in new games, but how reliable is the reporting? This week is wrapped up with GTA VI leaks and some AI talk.
5 Video Game Things I Learned | 2026 July 25 - July 31
PlayStation and XBOX found themselves in hot water due to online outages this week. We also saw updates from polar opposite games: The Incident at Galley House and Last Sentinel. I then look into what makes a video game successful and some updates regarding video game industry layoffs in 2026.
5 Video Game Things I Learned | 2026 June 27 - July 3
Krafton and the Entertainment Software Associated take it on the chin this week, and Steam leaves me feeling utterly satisfied yet again. Meanwhile, PlayStation makes me feel uneasy with its move away from physical games, and the consumers’ fight for lower prices for DRAM continues.
5 Video Game Things I Learned | 2026 May 16 - May 22
Five things that stuck out to me from May 16 through May 22: XBOX’s rise, Ubisoft and Bungie’s respective falls, more games on Steam, more ways to discover games with the Story-Rich Showcase, and PlayStation pulling away from PC.