5 Video Game Things I Learned | 2026 September 26 - October 2
I come into this week playing catchup as I familiarize myself with the rise of the game Big Walk. I then learn about what Naughty Dog has coming up with The Last of Us, Uncharted, and their upcoming game Intergalactic: The Heretic Prophet. Some industry fish to fry with PlayStation’s crusade against physical media and Steam’s pursuit of game discoverability. I cap it off with a look at the best video game companies to work for in the UK this year.
5 Video Game Things I Learned | 2026 September 12 - September 18
Valve announced outrageous prices for their upcoming Steam Frame VR headset. The developer of MindsEye, Build a Rocket Boy, finally shuts down. The EU could be getting a new law making battle passes illegal to protect kids, such as a 9-year-old who ruined his father financially… or did he? Prices for XBOX Game Pass and similar services also seem to be getting too high for some.
5 Video Game Things I Learned | 2026 September 5 - September 11
Kojima Productions is taking their upcoming game PHYSINT over to XBOX after PlayStation dropped it from their portfolio. I catch up on some Gamescom 2026 news that I missed. The GTA VI extended gameplay reveal seems to have gone quite well for Netflix. Don’t Nod is in trouble. Geoff Keighley and Mark Cerny work together to bring money to young game developers with great visions.
5 Video Game Things I Learned | 2026 August 29 - September 4
The team behind the game Peak has started its own publishing company. We need more game investment companies like these considering that video game executives are more abundantly referring to the current state of the games industry as a “crash”. This crash has swallowed up successful teams like the one behind Star Wars Zero Company. PlayStation customer service representatives are getting harassed by brain-dead customers, and I learned a little something about the Nintendo 3DS.
5 Video Game Things I Learned | 2026 August 15 - August 21
Geoff Keighley came out about the process for selecting trailers to go on Gamescom’s Opening Night Live. PlayStation suffers at the hands of live service once again. Reports show that gamers aren’t particularly interested in new games, but how reliable is the reporting? This week is wrapped up with GTA VI leaks and some AI talk.
5 Video Game Things I Learned | 2026 July 25 - July 31
PlayStation and XBOX found themselves in hot water due to online outages this week. We also saw updates from polar opposite games: The Incident at Galley House and Last Sentinel. I then look into what makes a video game successful and some updates regarding video game industry layoffs in 2026.
5 Video Game Things I Learned | 2026 June 27 - July 3
Krafton and the Entertainment Software Associated take it on the chin this week, and Steam leaves me feeling utterly satisfied yet again. Meanwhile, PlayStation makes me feel uneasy with its move away from physical games, and the consumers’ fight for lower prices for DRAM continues.
5 Video Game Things I Learned | 2026 May 16 - May 22
Five things that stuck out to me from May 16 through May 22: XBOX’s rise, Ubisoft and Bungie’s respective falls, more games on Steam, more ways to discover games with the Story-Rich Showcase, and PlayStation pulling away from PC.