5 Video Game Things I Learned | 2026 June 27 - July 3
Krafton and the Entertainment Software Associated take it on the chin this week, and Steam leaves me feeling utterly satisfied yet again. Meanwhile, PlayStation makes me feel uneasy with its move away from physical games, and the consumers’ fight for lower prices for DRAM continues.
5 Video Game Things I Learned | 2026 June 20 - June 26
Global video game revenue has grown well past previous projections, surpassing $200 billion in 2025. However, the ability for the industry to maintain this growth in the future is questionable with outrageous prices across the board. In the midst of this uncertainty, I found out equally exciting and intriguing things about games old and new this week.
5 Video Game Things I Learned | 2026 May 30 - June 12
With Summer Game Fest creating a busy week, this installment of 5 Things covers two weeks. There are mentions of companies like Telltale and Xbox and their respective hardships, as well as mention of some United States legislation that could greatly impact video games. Plus more!
5 Video Game Things I Learned | 2026 May 23 - May 29
May 23 through May 29 brought a surprising amount of video game news despite being so close to Summer Game Fest, and I loved learning these five things about games during that time.
5 Video Game Things I Learned | 2026 May 16 - May 22
Five things that stuck out to me from May 16 through May 22: XBOX’s rise, Ubisoft and Bungie’s respective falls, more games on Steam, more ways to discover games with the Story-Rich Showcase, and PlayStation pulling away from PC.